DOOM PARAMETERSNETWORK PARAMETERS When you want to run a Network game, you use IPXSETUP.EXE which is the device driver for DOOM2's network mode. The parameters are as follows: -NODES starts DOOM2 as a network game and sets the number of players who are going to play. If you don't specify the number of nodes, the default is 2. -nodes <# of players> -PORT sets the port from which to play DOOM2 Multiplayer on the network. By setting a different port, more than one group of players can play DOOM2 on a single network. -port <# of the port> MODEM PARAMETERS MODEM PLAY When you want to play a modem or null-modem game, you need to run SERSETUP.EXE, which is the device driver for DOOM2's serial communications mode. The parameters are as follows: -DIAL tells the program which number to dial, if you're going to do the calling.
-dial <phone number> -ANSWER puts your modem into Answer mode so someone can call you and play DOOM2. -answer -COM1, -COM2, -COM3, -COM4 specifies which COM port your modem or serial cable is connected to. Very important! -com1 -8250 tells SERSETUP to set the UART to 8250. Just in case your 16550 UART is acting up at the higher speed. -8250 -IRQ sets the IRQ for the COM port. -irq <irq number> -PORT sets the COM I/O port that SERSETUP uses to communicate with your modem. To use hexadecimal, such as the number 0x3f8, you would type "-port 0x3f8" -port <port number> -<#> sets the baud rate of your COM port, overriding the value in the MODEM.CFG if you're running a modem game. Legal values are 9600, 14400, 38400, 57600. Example: -14400 GENERAL PARAMETERS These parameters can be passed straight to DOOM II, or passed to IPXSETUP or SERSETUP, which then passes them to DOOM II. -LOADGAME allows you
to start DOOM II from a specified save game. Instead of using the saved game name, simply enter the number that corresponds to the slot you saved the game to on the SAVE GAME screen (0-5). -loadgame <# of the game> -DEATHMATCH starts DOOM II as a DeathMatch game. If you don't enter DEATHMATCH as a command line parameter, DOOM II will default to the Cooperative mode. -DeathMatch -ALTDEATH specifies respawning items during DEATHMATCH. NOTE: Invulnerability and Invisibility do not respawn. -deathmatch -altdeath -SKILL sets the skill level (1-5) you wish to play. Only useful with -warp -- see below. -skill # of skill level -CONFIG allows you to use your configuration file from any directory you choose. This is primarily for diskless workstations that don't have a C: drive to save config information to. You need to rename the default.cfg file created by the SETUP program to a directory and name of your choosing to avoid conflicts. -config <pathname>
ex. -config f:\DOOM2\data\myconfig.cfg -NOMONSTERS allows you to start playing with NO MONSTERS running around! Good for DeathMatch where, really, the monsters just get in the way. Only useful with -warp -- see below. -nomonsters -NOJOY Disables your joystick. -nojoy -NOMOUSE Disables your mouse. -nomouse -NOSOUND Turns off the sound while DOOM II is playing. -nosound -NOMUSIC Turns off the music while DOOM II is playing. -nomusic -NOSFX Turns off special effects sounds (like monsters growling, guns firing, etc.) while DOOM II is playing. -nosfx -PLAYDEMO runs a demo you've previously recorded, using -RECORD. -playdemo filename -RECORD tells DOOM II to record as a demo the game you are starting. Demo files will be saved as <filename>.lmp. -record <filename> -MAXDEMO xxx If you want to record a demo bigger than 128k, use this option. xxx will be the size (in kilobytes) of the demo. example
-MAXDEMO 1024 will record a 1 megabyte demo. -record <filename> -maxdemo xxx -RESPAWN tells DOOM II that, yes, you are Bad, and yes, you want all the monsters to respawn around 8 seconds after you kill them. The NIGHTMARE skill level already does this. Note that using -respawn and -nomonsters at the same time is a dumb thing to do. Only useful with -warp -- see below. -respawn TURBO xxx gives you a speed boost. This is great in DeathMatch! The value xxx can be from 0 to 250. The other player(s) will be notified of your speed increase! THIS IS CONSIDERED CHEATING IN SINGLE PLAYER MODE! -turbo xxx @filename> will allow you to specify a Response file that DOOM II will read additional command-line parameters from. For example, typing 'DOOM2 @MYPARMS' will tell DOOM II to look in the MYPARMS file for additional command-line parameters. The file format is simply one parameter per line with a carriage return to terminate the line. Each parameter is typed exactly
as you would type it on the DOS command-line. -FAST will make the monsters move and shoot up to 3 times faster, just as if you were playing in Nightmare mode, but without the respawning. Only useful with -warp -- see below. -fast -TIMER # of minutes will make DOOM II exit the current level after the specified amount of minutes, when it goes to the intermission. This option is only useful in DeathMatch mode. -timer xxx -WARP # of level starts DOOM II out right at the level you specify. For instance, to start at the first level, you'd type -warp 1. The below command-line parameters are ONLY available while using the -WARP parameter: -fast, -nomonsters, -skill, -respawn. -warp xx An example line for entering the above information would be: DOOM2 -loadgame 3 -deathmatch -skill 4 -timer 10 CHEATS The below passwords can be used in all versions of Doom. IDDQD--God Mode
IDDT x1--All Map IDDT x2--All Map & Monsters IDKFA--All Ammo, Keys, And Weapons IDCLEV##-- ##=Level Number IDCHOPPERS--Chainsaw IDBEHOLD--Menu --I-- -- Invisibility --V-- --Invulnerablility --S-- --Beserker Pack --R-- --Radiation Suit --A-- --Area Map --L-- --Light Amp IDCLIP --No Clipping Mode - Walk Through Walls |