gamerx365 Topic Starter
Thanked: 1 Posts: 664
Experience: Experienced OS: Windows 7

Radda Radda!
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« on: September 21, 2008, 06:29:29 PM » |
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Eternal Death Slayer is a game that I created. Named after a game on one of my favorite movies (Grandma's Boy), Eternal Death Slayer up to this point has been a simple text based game written in notepad and saved with a .bat extension to set it to run in MS-DOS (Command Prompt). I have begun to work on a new game called Eternal Death Slayer 2. This new version will have more of the type of content you would expect from an RPG, with an easier to understand GUI including multicolors and apparent "windows". Recently when browsing the forums here I found a thread started by a member who is creating a MS-DOS game. His thread was all about his game so I figured I can do the same with my own game. I will update this thread and bump when new updates are made. I hope that contribution from the community here will benefit my game, so please post ideas, concerns or questions here. Eternal Death Slayer download links: EDS Version 1: http://www.fileqube.com/file/HFNVRa150229EDS Version 2: http://www.fileqube.com/file/zJLGnFLYa153195EDS Version 3: http://www.fileqube.com/file/bbgPIamnS150231EDS Version 4: http://www.fileqube.com/file/DlFlTV150234EDS Version 5: http://www.fileqube.com/file/OljpAvsjS150235EDS Version 6: http://www.fileqube.com/file/iiDwUeJPj150228Eternal Death Slayer 2 download links: (Download links will be posted here) Eternal Death Slayer 2 Information: - Working on: - Quests and new towns.
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« Last Edit: December 12, 2009, 12:15:26 PM by gamerx365 »
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IP logged
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!~*:.Pink Floyd.:*~! Guest
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« Reply #1 on: September 21, 2008, 06:34:13 PM » |
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kool Ill definately play.
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typhoeus
Posts: 259
Genus computerus gamerus/member of OCHWelC
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« Reply #4 on: September 21, 2008, 09:41:03 PM » |
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Good luck with it, GamerX.
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If you listen to fools, the Mob Rules.
We worship Jeff, the god of biscuits.
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Sky Ninja
Posts: 31
*headdesk*
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« Reply #10 on: November 14, 2008, 11:33:23 PM » |
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What's EDS coded in? C++?
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Jacob
Posts: 338
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« Reply #11 on: November 15, 2008, 02:17:26 AM » |
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Looks great so far. 
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Fawcie
Posts: 13
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« Reply #12 on: November 15, 2008, 05:50:02 AM » |
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Sounds pretty kool!
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