|
The AGP Aperture size is an available
option configurable commonly through the computer
CMOS (BIOS)
setup
that is commonly set to a default size of 64MB. AGP aperture size defines
how much system memory (not memory on
your video card) the AGP controller is allowed to use for
texture maps. While it may be possible to increase the overall
performance by increasing this value we recommend you
leave the AGP aperture size at 64MB unless instructed otherwise by
your video card manufacturer. Increasing the size only allocates
more system memory and unless the program or game is capable or
needs to use it that memory will be left un-used, in addition
with some configurations increasing the AGP aperture can cause a
decrease in performance. Also see: AGP, Video definitions
|
|
| Resolved | Were you able to locate the answer to your questions? |
|
|