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Computer Software
Information about the computer game StarCraft

Quick links

About StarCraft
Screen Shots
Species
Tips
Cheats
Types of games
Technical Support
StarCraft Brood Wars

ABOUT STARCRAFT

From the same computer Software Company that brought you WarCraft and Diablo comes StarCraft. In StarCraft you have the capability of choosing from three different Species: the Terran Humans, Alien Protoss, or the Voracious Zerg. When purchasing StarCraft you will get FREE access to Blizzard's Battle.net, which means you can play with thousands of different players throughout the world and play up to eight players at a time. Or use StarCraft's multi-player capability to connect with friends through a network or modem. With a free campaign editor included you have the ability of creating your own maps or downloading other custom maps and scenarios, making StarCraft have endless possibilities of types of games you can play.

GAME INFORMATION
Released 12/1998
Game Name: StarCraft
Type: Strategy
GAME RATINGS
Game Play: 10
Graphics: 9.5
Sound: 9.5
Difficulty: 6.0
Overall Rating: 9.7
PC REQUIREMENTS
Computer: 100% IBM Compatible
Processor: Intel Pentium 90MHz Processor
Memory: 16MB RAM
Drives: 80 MB Hard disk drive space.
4X CD-ROM
Sound: Sound Blaster compatible Sound Card.
DirectX Compatible
Video: VGA 256 Colors or higher-resolution
DirectX Compatible
Controls: 100% compatible Microsoft keyboard / Mouse
Operating System: Windows 95 / Windows 98 / Windows NT 4.0
DirectX: DirectX 5.0
Multiplayer: 14.4 Modem for 2 Player mode.
Null Modem Cable 2-8 Player mode.
IPX network or Battle.net (requires Internet
connection).
Advisory: PC-13
Other:
Price: $30.00 - $40.00
MAC REQUIREMENTS
Computer: PowerMac or Compatible
Processor:
Memory: 32 MB
Drives: 2x CD-ROM
Sound:  Recommend Sound Card
Video: 640x480 256 Colors
Controls: Keyboard / Mouse
Operating System: System 7.5+
Multiplayer: 14.4 Modem for 2 Player mode.
Null Modem Cable 2-8 Player mode.
Battle.net (requires Internet
connection).
Advisory: PC-13
Other:
Price: $30.00 - $40.00

Index

Category:
Hardware

Companies:
Blizzard

Related Pages:
Brood War

Updates

See Blizzards support page

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SCREEN SHOTS

 

SPECIES

 

One of the greatest advantages to Terran is the capability of moving structures; this is great when recourses have run out and being able to move your command center without having to build another. Also, if under attack by ground units, you can lift your bases into the air to prevent damage. Unfortunately, if any add-ons are on any of the structures, they will be left behind and lost. Another nice feature about the Terrans is ability of repairing buildings and mechanical units; this is excellent for times you are attacked or damaged, your bases can be repaired and any mechanical units can be repaired.

Another great advantage is that your buildings do not require any other special power sources to be built, which can be excellent in building extra buildings in remote locations. Terrans are also Protoss's worst nightmare; when building the necessary items to get a Science Vessel with EMP technology, you have the ability of discharging the Protoss shields for a short period of time.

Disadvantages of the Terrans are when building a base, the SCV must stay at the base and continue building until complete, unlike the Protoss. Also, Terrans have weak air defense against Zergs Guardians unless a large fleet of Wraiths are built.

 

Arguably one of the most powerful species in StarCraft with the ability of having shields over any unit that help makes units more resistant to attacks. Also, Protoss are the fastest Species at building buildings with a new technique of transporting facilities with your probes; once the building process is started it can begin building other buildings which can be excellent to build up a defense fast. However, in order to warp items into your area, a pylon is required which will cover a certain range of area to build new buildings, once that area is filled another Pylon is needed. If a Pylon is destroyed, the energy that it produced to the structures is lost and will not be restored until another is built, which is a huge threat. Although life cannot be re-charged or increased, Protoss can re-charge their shields.

Disadvantages of Protoss is that they have expensive units which means units cannot be built as fast as some other species. Protoss also can be extremely week against Terran; if the Terran opponent has a Science Vessel with EMP capability, it can drain your units' shields within a large area. An enemy can destroy pylons, effectively disabling many buildings at once.

 

Arguably the fastest building species, which is great for players who plan on rushing enemies at the beginning. When building Zerglings it will build 2 at a time, which can build into a large army quickly. Unlike any other race, a builder of the Zerg race morphs into the building, which means you lose a worker for each building that is created. Zerg also have one of the best distance ground defenses, Guardians have the capability of firing longer then any other species weapons at ground targets, which means you can destroy enemies without having your units get destroyed or hurt. Zerg's units and buildings can gain life if not being attacked, meaning you can have a 100% recovery if left alone for a period of time.

Disadvantages of Zergs are that Overlords are not fast unless upgraded and also require that transport be upgraded, what this means that you must upgrade two separate things before having the capability of transporting.

TIPS

 

Siege tanks are one of the Terran's most deadly offence and defense weapons; after building the Command Center ensure that you attach the machine shop and research siege capability, a lot of Siege tanks can be deadly to ground forces, however, are useless to air attacks.

Ghosts are deadly to both air and ground units; with the nuclear strikes and cloaking capability you can walk into the enemy's base and literally destroy or damage a good portion of the base. To get nuclear strike you must have a Nuclear Silo attached to the Command Center; the more nuclear Silos you have, the more nuclear bombs you can create only one per Silo. In addition, while the ghosts can be invisible, various units and buildings can detect them.

Another powerful weapon is the Battle cruiser, which is an excellent offensive weapon and when grouped can be lethal; however, ensure you research the Yamato Cannon before attacking any units.

 

Templars are one of the Protoss's greatest units; when using their Psionic Storm you can wipe out large armies of men or other units very fast if they are grouped together. An excellent unit to use against the Zerg's guardians.

The Archon is another excellent unit and very powerful with the capability of destroying ground and air units and something that is great to move around units that can't attack air/ground.

The Reaver is very powerful defense against ground units and also good against buildings, but is an extremely slow unit. A great tip is to use your transport to transport Reavers to the enemy's base and drop the reavers behind the enemy's line of defense. If you have at least 5-10 reavers and continue to keep them loaded on their ammo, you can generally easily take out an opposing enemy.

Finally, the infamous Carrier attack, used by many players that play Protoss and, if used effectively, can completely wipe out an opposing enemy. To use this strategy right you will need to research cloaking capability and build 5+ carriers fully loaded and go into an enemy's base.

 

Guardians are one of the most feared air units against opposing players as these units can destroy enemy ground units from a distance that the opposing force will not be able to attack unless you or the units advance on the location of attack. When using Guardians, we recommend that you include a large quantity of Hydralisks, which will help on close ground defense as well as possible air defense. In addition, it is also a good idea to keep one or two overloads with this army to help detect any units that may be invisible. 

Hydralisks are very powerful units once upgraded; upgrade all available options for the Hydralisks as early as possible.

Because one of the fastest building species, it is generally a good idea to build up defense and/or offence by building Zerglings and can usually weaken the enemy's base very early in the game by attacking as early as possible. However, if this strategy is used improperly this will also cause you to lose the game. In addition, this strategy can only be used when playing multiplayer.

CHEATS

Note: All the below cheat codes are for single player only and will not work over multiplayer or Battle.net. There are no cheats available for multiplayer.

Power overwhelming - God Mode
Show me the money - Gives you 10,000 gas and 10,000 crystal
Operation CWAL - Speeds construction of buildings and units
The Gathering - Gives unlimited energy to all casting units
Game over man - Ends your game as a loss
Staying Alive - Prevents the mission from ending due to victory or defeat
There is no cow level - Completes the current mission
Noglues - Disallows the player's enemies to use magic
Something for nothing - Gives all upgrades
Medieval man - Free upgrades to units
Whats mine is mine - Free minerals
Breathe deep - Free Vespene Gas
Black Sheep Wall - Shows entire map
Modify the phase variance - Ability to build all buildings
War aint what it used to be - Disables fog of war
Food for thought - Ability to build units beyond the support limit
Ophelia - Enter this to enable level skipping cheat. Then enter the mission you want to skip to (e.g., "terran10") to go there.

TYPES OF GAMES

With the availability of a map editor, users can create unique types of StarCraft games; below is a short description of some of the more popular made games played on Battle.Net.

Paint Ball - Although there are several different types of paint ball games, the general concept is the same: one shot, one kill. The majority of Paint Ball games are teams, such as 4 on 4, and the object is to get the other players' flag and bring it back to your base without getting killed. Other Paint Ball games are usually Free for alls (FFA), where whoever has the most amount of kills in a certain time wins.

Bunker Wars - Object of bunker wars is to destroy the other players' bunkers without having yours killed. Each time a new bunker is created or at the beginning of the game you will get one fire bat, ten marines, and one observer. Each 500 points that you receive for killing another player's base or men you will receive more troops ranging from tanks to other species. Usually to win the game you must accumulate 30,000 in points.

Tank Wars - Played with up to 7 players with the 8th player neutral, the object of this game is simply to kill the other players' tank. If a yellow tank is found and moved next to you, you will gain control of that tank over time, possibly having a small army of tanks (all tanks have capability of siege mode). To win this game you must have the most kills or highest score when the time runs out.

Brave Heart - The concept of this game is to bring your armies of different units into a main fortress and destroy it without allowing Brave Heart to die; while this is a good concept, unfortunately there are thousands of units so the game can run slowly.

Godzilla - The object of this game is to build a strong enough defense to kill Godzilla before you are killed; unfortunately, we have never been able to win this game unless we are actually Godzilla, therefore he or she is usually the only one enjoying the game.

   TECHNICAL SUPPORT
 
Reference Issue / Question
CHGAME Basic computer game troubleshooting.
CH000156 I've lost my unique identification number can you give me one?
CH000615 Other StarCraft game issues.

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