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Software => Computer software => Topic started by: Reddbane on May 30, 2016, 09:01:33 PM

Title: Converting Bin files (Over 2000) from old game into MP3s
Post by: Reddbane on May 30, 2016, 09:01:33 PM
So recently I bought an old favorite game of mine on Steam, Tales of Symphonia, and I’ve been poking around the game files trying to access the game's sound files.  I discover they are contained within several AWB archives.  So I extract from them and now I’m stuck with several folders, each containing thousands of tiny bin files (though no cues) which in turn contain the audio files (most of them single lines of dialogue.)  Now I’ve spent several days looking up various ways to access these files, burning them to a virtual cd, converting them to isos, extracting from the bins directly, but oddly none of them seem to work, (usually displaying some type of error message when I try to convert or extract.)  I had nearly given up when I tried something no-one suggested, I tried to simply convert the bin files into mp3s directly using Total Audio MP3 Converter 3, and, lo and behold, I get a perfectly playable mp3 from the game’s bin files.  Now here’s the problem, unless I buy Total Audio MP3 Converter 3, I only get half of the bin file converted.  So now I can get mp3s from the game audio, but I effectively only get half of the track (the audio stops mid sentence or song.)  I’ve been trying out other free mp3 converters with mixed results: many (Freemake Audio Converter, AVS-Audio-Converter) can’t convert bin files, while others (MP3 Audio Converter) can but have garbled or clipped results.  Does anyone have any suggestions?  Obviously since I’m dealing with upwards of 2000 files per archive I need something that can convert more than 1 file at a time.
Title: Re: Converting Bin files (Over 2000) from old game into MP3s
Post by: BC_Programmer on May 30, 2016, 09:35:49 PM
Game Data has often been stored in "bin" files for decades. It's not an established file format and is used for arbitrary data (like .DAT).

Usually, when a game has music it will use some proprietary format or do some wacky thing where it flips bytes around to prevent it being easily made playable outside the game.

It might be as simple as simply renaming the file to mp3.

In this case though, If the conversion tool is able to convert them then the data in the BIN files must be a recognizable sound format.

You might be able to open the BIN files using something like Audacity. It might be able to recognize the format. You can use that to apply a series of functions to a group of files. I used it to make an MP3 copy of my Music library which is in FLAC format so I could put them on my MP3 Player, for example, without explicitly converting each file. (You'd want to look up setting up a "Chain")
Title: Re: Converting Bin files (Over 2000) from old game into MP3s
Post by: Reddbane on May 31, 2016, 11:57:11 AM
I Just tried importing into audacity.  All that came up is static.  Let me include a link to a sample of one of the bin files in case anyone wants to experiment with it.

https://www.dropbox.com/home?preview=000003AB.bin (https://www.dropbox.com/home?preview=000003AB.bin)
Title: Re: Converting Bin files (Over 2000) from old game into MP3s
Post by: Reddbane on June 02, 2016, 03:38:56 PM
By the by, I managed to acquire Total Audio MP3 Converter 3, so now I have converted all the sound files.
Title: Re: Converting Bin files (Over 2000) from old game into MP3s
Post by: Geek-9pm on June 02, 2016, 05:34:24 PM
Did you buy it or did you do all the work with only the free version?
How long did it take to convert 2000 files?
Title: Re: Converting Bin files (Over 2000) from old game into MP3s
Post by: BC_Programmer on June 02, 2016, 07:52:46 PM
They said "acquire" so I presume they pirated it.
Title: Re: Converting Bin files (Over 2000) from old game into MP3s
Post by: Reddbane on June 02, 2016, 09:12:27 PM
(http://i.imgur.com/olpuDFp.png)

Well, I acquired it legally. You can be sure of that.