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Author Topic: Intel shows off anti-cheating tech for online games  (Read 1893 times)

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    Intel shows off anti-cheating tech for online games
    « on: June 21, 2007, 07:30:54 PM »
    During the [email protected] day on Wednesday, the processor giant showcased a new anti-cheat technology currently under development, which apparently can detect common cheats like aimbots and wall hacks, and then alert other gamers not to enter into sessions with that particular player.

    Cheats such as aimbots or "wall hacks" that expose players lying in wait send data to online gaming servers in unnatural patterns that could be detected by other PCs connected to the same server, Travis Schluessler, a researcher at Intel said. PCs equipped with this technology would notify a server that someone in the game is using a cheat, and then the game administrator could set a policy of kicking the cheat offline.
    The technology would be targeted at the profitable gaming market; however, the article cites other business-related implications for the technology as well, such as click-fraud detection. There is no word on availability at this point, but seeing the project is still in its early stages we shouldn’t expect the system to find its way into high-end PCs any time soon.

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    Re: Intel shows off anti-cheating tech for online games
    « Reply #1 on: June 22, 2007, 01:36:33 AM »
    OOOOOO YES that is so *censored* good , *censored* wall hacks *censored* them the *censored* .

    I was always  shot down by aim-bots in enmey terrtory, this is such a good idea.  ;D ;D ;D ;D



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    Re: Intel shows off anti-cheating tech for online games
    « Reply #2 on: June 22, 2007, 06:17:00 AM »
    wow.. except i can find a way around that, like making a level in unreal tournament with certain parts of a wall where the wall can be walked through to a closet sized room you can see out of but not in to, making it possible to kill people without them knowing where you are  ;)
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