right now in intro to C++ we are developing games for our final but im havin some difficulties and i was hoping someone could give me some help. here is what i have soo far. the problem is i cant get my paddle to move when i run my applet
import java.awt.*;
import java.applet.*;
import java.lang.Thread;
public class Padle extends Applet implements Runnable{
int yourPadle = 70;
private Image dbImage;
private Graphics dbg;
private Thread th;
public void init() {
setBackground (Color.black);
th = new Thread(this);
}
public void start (){
th.start();
}
public void stop(){
th.stop();
}
public boolean keyDown(Event e, int key){
if(key==Event.UP){
yourPadle =- 7;
}
else if(key==Event.DOWN){
yourPadle =+ 7;
}
return true;
}
public void destroy(){
th.stop();
}
public void run(){
}
public void paint(Graphics g) {
g.setColor(Color.white);
g.fillRect(20,yourPadle,20,80);
}
}