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Author Topic: [Solved] Graphics mess up while playing some 3D games.  (Read 4512 times)

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LNBZero

    Topic Starter


    Greenhorn

    [Solved] Graphics mess up while playing some 3D games.
    « on: October 06, 2008, 10:04:23 AM »
    Hey,

    Well I've got a tread going on on this topic on over here. But since I"m not sure this is a motherboard issue anymore I made a new thread for this problem alone.

    Here's all the info so far:

    Well, today I've been trying some games and a few keep crashing. With 2 3D games (Ragnarok Online 2 and Dream of Mirror Online) I see some textures mess up and then a second later all the pixels on the screen get randomized sorta. It's kinda like sort off diagonal lines that go through the screen and all the pixels on those lines are randomly placed all over the screen.

    Calum was thinking this was an error with my graphics card overheating but after running some tests it pretty much stayed around 50~55°C all the time which is alright. So in the end it might be a faulty motherboard so unless someone else has a suggestion or something else I should test/try out I'll call the store I got it from tomorrow and see what they think and if I can replace it.

    Yeah, so it's possible it's the video card after all. Any info about this? I could "try" to make a photo of the screen at the point it crashes and post that if needed.

    Many thanks in advance again,

    LNBZero
    « Last Edit: October 09, 2008, 03:28:07 PM by LNBZero »
    LNBZero

    patio

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    Re: Graphics mess up while playing some 3D games.
    « Reply #1 on: October 06, 2008, 03:18:00 PM »
    Your Specs are impossible to read...are renderers etc. necessary to list ? ?
    When i hover over it it disappears off the screen...
    " Anyone who goes to a psychiatrist should have his head examined. "

    LNBZero

      Topic Starter


      Greenhorn

      Re: Graphics mess up while playing some 3D games.
      « Reply #2 on: October 06, 2008, 03:22:40 PM »
      Lol, never realized that. I merely added the complete DxDiag. >_>

      Here you go:

      Code: [Select]
      ---------------
      Display Devices
      ---------------
              Card name: NVIDIA GeForce 9800 GT 
           Manufacturer: NVIDIA
              Chip type: GeForce 9800 GT
               DAC type: Integrated RAMDAC
             Device Key: Enum\PCI\VEN_10DE&DEV_0614&SUBSYS_09021ACC&REV_A2
         Display Memory: 512.0 MB
           Current Mode: 1280 x 1024 (32 bit) (75Hz)
                Monitor: Default Monitor
        Monitor Max Res:
            Driver Name: nv4_disp.dll
         Driver Version: 6.14.0011.7813 (English)
            DDI Version: 9 (or higher)
      Driver Attributes: Final Retail
       Driver Date/Size: 9/17/2008 09:55:00, 6057472 bytes
            WHQL Logo'd: Yes
        WHQL Date Stamp: n/a
                    VDD: n/a
               Mini VDD: nv4_mini.sys
          Mini VDD Date: 9/17/2008 09:55:00, 6132576 bytes
      Device Identifier: {D7B71E3E-4554-11CF-F967-092903C2CB35}
              Vendor ID: 0x10DE
              Device ID: 0x0614
              SubSys ID: 0x09021ACC
            Revision ID: 0x00A2
            Revision ID: 0x00A2
            Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
       Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
               Registry: OK
           DDraw Status: Enabled
             D3D Status: Enabled
             AGP Status: Enabled
      DDraw Test Result: Not run
       D3D7 Test Result: Not run
       D3D8 Test Result: Not run
       D3D9 Test Result: Not run

      I can come back to the chatroom if you want me too.
      LNBZero

      LNBZero

        Topic Starter


        Greenhorn

        Re: Graphics mess up while playing some 3D games.
        « Reply #3 on: October 09, 2008, 03:27:09 PM »
        Hey again,

        Well I went back to the store today and... Later today they called me and confirmed the graphics card was broken. They replaced it it free and I can pick it up tomorrow.

        Thanks for all help either way!

        LNBZero
        LNBZero

        Calum

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        Re: [Solved] Graphics mess up while playing some 3D games.
        « Reply #4 on: October 10, 2008, 03:16:58 AM »
        Glad to see you got it fixed Zero.