OK. Where would I find different drivers that will be compatible with an NVidia, but aren't NVidia drivers themselves?
Thinking for a sec...I do believe it could be the texture. I had less severe problems near that area, like a black hole of framerate.
You see, there are about 8-9 areas with the same texturing in that "world". The first is an "entrance" to the place with my biggest problem. As my character entered this "entrance", I noticed the same problem. However, my game allows me much freedom in rotating my Point Of View (POV, for any newbies out there). So, I can go the same direction even when looking at my character run toward or away from or to the side of my screen. So, I oriented my view so I could just look at a brick wall, and my character running and me seeing just his left side. Oh, joy. But at least my FPS was decent again.
So, I had that problem, but I could just change my POV. Now, I got near the spot I'm posting about, and the game's walls curve in like this:
) ( So, I see a dramatic improvement of my FPS. (Like false hopes, no?) So, I enter the trouble area, this first time without knowing there would be a problem...
Now, the game likes to "fade in from black" whenever I change what "area" I'm in. So, normally, it takes 4-5 seconds to regain control of my character as it smoothly fades in from black. This time, however, it is black for one second, then it slowly fades in, and definately NOT smooth. It is the choppiest I've ever seen any game. Finally, the area is revealed...
It is a WIDE, OPEN space, and there aren't any walls to look at. (Besides, there's dangerous creatures on these plains, and you do NOT ever turn your back to them if you want any chance at winning this game). When I move the mouse to change orientation and look around, the view "jerks" after a whole second, where it would normally take about 0.000002 seconds to do that. So, it's basically an area of wide plains textures, with a few poorly rendered trees. That's all I see.
So, that's my story. I haven't played that game in a month after that. So, yeah, it's the textures, and I hope a new driver can work (If i can find one)