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Author Topic: Game plays too fast  (Read 17038 times)

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    Apprentice

    Re: Game plays too fast
    « Reply #15 on: December 10, 2006, 02:50:01 PM »
    Quote
    On flatscreens refresh rate is irrelevent and should be left at 60Hz.

    And that should have been a semicolon.

    Are u talking abt Flatscreen CRTs? Cause i dont think the term is used for anything but CRTs, since its too obivous with LCDs etc.
    That's Right, I am a Graphics Card Expert!

    Neil



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      Re: Game plays too fast
      « Reply #16 on: December 14, 2006, 08:15:27 AM »
      I was talking about LCD/TFT. Never seen anyone using a flatscreen CRT before..

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        Apprentice

        Re: Game plays too fast
        « Reply #17 on: December 15, 2006, 11:09:57 AM »
        Quote
        I was talking about LCD/TFT. Never seen anyone using a flatscreen CRT before..

        TFTs support up to 75hz.

        Flatscreen CRTs are all that ppl buy if they choose to buy CRT and not LCD.
        That's Right, I am a Graphics Card Expert!

        Neil



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          Re: Game plays too fast
          « Reply #18 on: December 16, 2006, 05:54:29 AM »
          Ok then. Where I live, "flatscreen" refers to an LCD/TFT screen, and people get that. I've never seen anyone with a "flatscreen" CRT, just a normal one. I'd like to see an image of one? But my point was for LCD/TFT screens refresh rate is irrelevent. When people talk about high refresh rates to avert eye strain, they are talking about CRTs.

          Calum

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          Re: Game plays too fast
          « Reply #19 on: December 16, 2006, 06:34:44 AM »
          Quote
          Ok then. Where I live, "flatscreen" refers to an LCD/TFT screen, and people get that. I've never seen anyone with a "flatscreen" CRT, just a normal one. I'd like to see an image of one? But my point was for LCD/TFT screens refresh rate is irrelevent. When people talk about high refresh rates to avert eye strain, they are talking about CRTs.
          I get your point, when peope say flatscreen they normally mean TFT/LCD/plasma displays.
          There are flatscreen CRTs available, my friend has one.
          Plus, our TV is a flastcreen CRT TV.
          For images of them, try here.
          « Last Edit: December 16, 2006, 06:35:29 AM by Calum »

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            Apprentice

            Re: Game plays too fast
            « Reply #20 on: December 16, 2006, 03:45:27 PM »
            I have not seen a non-flat CRT in at least 5 years.. Im sure uve heard of "flatron".
            Back in the day, when CRTs were only non-flat, an LCD was called a "flatscreen", but now all monitors are flat, so calling an LCD flat is quite useless.
            That's Right, I am a Graphics Card Expert!

            Fed

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              Re: Game plays too fast
              « Reply #21 on: December 16, 2006, 05:41:31 PM »
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              On flatscreens refresh rate is [highlight]irrelevent[/highlight] irrelevant and should be left at 60Hz.

              And that should have been a semicolon.
              The Spelling Police. Ha!

              Neil



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                Re: Game plays too fast
                « Reply #22 on: December 16, 2006, 06:38:21 PM »
                Ok, I just noticed something based on those pictures Callum showed me. By flatscreen, I mean "thin" rather than the actual screen itself was flat. I guess I should call them thinscreens in the future. Or dietscreens.
                « Last Edit: December 16, 2006, 06:41:48 PM by Neil »

                Neil



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                  Re: Game plays too fast
                  « Reply #23 on: December 16, 2006, 06:39:26 PM »
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                  Quote
                  On flatscreens refresh rate is [highlight]irrelevent[/highlight] irrelevant and should be left at 60Hz.

                  And that should have been a semicolon.
                  The Spelling Police. Ha!


                  That is a fragmented sentance! I make the noise "ha!"

                  Fed

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                    Re: Game plays too fast
                    « Reply #24 on: December 16, 2006, 08:48:42 PM »
                    Quote
                    Quote
                    Quote
                    On flatscreens refresh rate is [highlight]irrelevent[/highlight] irrelevant and should be left at 60Hz.

                    And that should have been a semicolon.
                    The Spelling Police. Ha!


                    That is a fragmented [highlight]sentance[/highlight] sentence! I make the noise "ha!"

                    You're just too easy Neil. Ha!

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                      Apprentice

                      Re: Game plays too fast
                      « Reply #25 on: December 17, 2006, 06:27:13 AM »
                      Quote
                      Ok, I just noticed something based on those pictures Callum showed me. By flatscreen, I mean "thin" rather than the actual screen itself was flat. I guess I should call them thinscreens in the future. Or dietscreens.

                      The only thing that LCDs have over CRTs is that they are small. CRTs can never be small, but its going to take a very long time for LCDs to become as good as CRTs.
                      That's Right, I am a Graphics Card Expert!

                      Neil



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                        Re: Game plays too fast
                        « Reply #26 on: December 20, 2006, 02:54:51 PM »
                        Why's that? Most people I know prefer LCDs. And instead of simply saying one is better than the other, why not accept some people might like one, some the other?

                        I generally find LCDs are good to avoid eye-strain at high resolutions, but if you are using low resolutions and want a big screen (eg for gaming, and your computer cannot handle high res), then a CRT is best.

                        LCDs are also nicer to the environment. :)

                        Calum

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                        Re: Game plays too fast
                        « Reply #27 on: December 21, 2006, 09:43:05 AM »
                        I prefer LCDs by far.