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Poll

Whats your perfered Programming Language and Why?

BASIC(VB, QBASIC, Just BASIC)
10 (27.8%)
C
4 (11.1%)
C++
6 (16.7%)
C#
3 (8.3%)
Java
3 (8.3%)
Asm
2 (5.6%)
Other
8 (22.2%)

Total Members Voted: 30

Author Topic: Perfered Programming Language  (Read 41822 times)

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    Re: Perfered Programming Language
    « Reply #120 on: February 05, 2009, 07:18:19 PM »
    Another bump????

    macdad-

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      Re: Perfered Programming Language
      « Reply #121 on: February 06, 2009, 12:16:09 PM »
      batch is good, but its even better when you add VBScript
      If you dont know DOS, you dont know Windows...

      Thats why Bill Gates created the Windows NT Family.

      Geek-9pm


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      Re: Perfered Programming Language
      « Reply #122 on: February 06, 2009, 12:33:46 PM »
      Who said this:

        TCL
          8)
      Many professional C++ programmers us this as 'glue' to tie together things that they don't want to rewrite in C++ are any other language. They use TCL and Tk as a "wrapper" to get the job done quick and easy.

      Becasue it is open source thee is not much visible commercial interest. But it is, in fact, a production tool in use in the commercial world.

      In the real world programmers often work in three languages on a project.

      Dias de verano

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      Re: Perfered Programming Language
      « Reply #123 on: February 06, 2009, 12:42:39 PM »

      Aegis



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      Re: Perfered Programming Language
      « Reply #124 on: February 06, 2009, 01:24:55 PM »
      Quote
      they don't want to rewrite in C++ are any other language
      ???


      "For you, a thousand times over." - "The Kite Runner"

      computeruler



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      Re: Perfered Programming Language
      « Reply #125 on: February 06, 2009, 01:30:29 PM »
      c++ or java or computer apps for school.  What do you guys think

      Geek-9pm


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      Re: Perfered Programming Language
      « Reply #126 on: February 06, 2009, 06:20:10 PM »
      Quote
      Quote
      they don't want to rewrite in C++ are any other language
      Huh
      What I meant was that a project may have built several apps in C ++ and each app has its own main thing and the apps are not integrated together. So the project leader says the apps have to be integrated. Oops. They have conflictual thing sin them and they do not really work together. What the boss wants is a package that makes it loot like one big application. So the programmers do not want to re-write the apps so that can all be in one big EXE. So they use a script language like TCL to do a GUI that gives a look and feel of a kind of integrated app. The TCL is just a user interface that lets the user pick an app from a list.
      Do you understand what I mean? The advantage of TCL is it can do a simple GUI that looks nice in windows.
      I may have exposed a inside secret.
      Sorry. I can't keep my beak shut.

      Aegis



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      Re: Perfered Programming Language
      « Reply #127 on: February 07, 2009, 10:50:59 AM »
      OK -- cool -- I'll have to keep that in mind.


      "For you, a thousand times over." - "The Kite Runner"

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      Re: Perfered Programming Language
      « Reply #128 on: February 07, 2009, 11:02:41 AM »
      Snit looks fun...

      Quote from: Wikipedia
      Snit is intended to help build applications out of the code at hand.

      michaeldadmum

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      Re: Perfered Programming Language
      « Reply #129 on: February 14, 2009, 01:37:36 AM »
      I've voted C++. I think that C is the de-facto standard in UNIX but the original C language lacked many features (reference, template, STL, string, overloading, class, etc.). I currently use lots of these features in C++ now.

      BC_Programmer


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      Re: Perfered Programming Language
      « Reply #130 on: February 14, 2009, 09:21:20 AM »
      C, not C++, is the de-facto standard of UNIX and is what UNIX is written in, as well as most of it's user-based derivatives, such as Ubuntu, GNU,Fedora, and so forth.

      in my opinion C++ is a somewhat rushed implementation of OOP into  the existing C language. The fact that one needs to define the class interface and the concrete class itself in separate header and cpp files makes file management a unnecessary pain in the but.

      Additionally, although simply using classes in C++ is workable, a completely different set of difficulties arises when trying to implement COM classes via C++. with requirements to implement IUnknown, IDispatch, IPersistFile, IObjectSafety, and goodness knows how many other COM interfaces, many of which contain basic boilerplate code (which can be easily wrapped into templates as shown by ATL).

      of course this isn't really a design flaw on the part of C++ but rather the lack of anything higher-level to the C++ programmer for COM components. As an example, Visual Basic and Delphi can both implement COM classes without requiring the programmer to manually implement the various required classes (IClassFactory and so forth)
      I was trying to dereference Null Pointers before it was cool.