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Author Topic: Area of Adventure release [local] [beta]  (Read 28185 times)

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Jacob

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    Area of Adventure release [local] [beta]
    « on: October 06, 2008, 09:29:02 AM »
    This is no where near completion, this release just has a few simple features that can be used to make a game. I will continue making it, but feel free to use it how you would like.

    This version contains:
    Code: [Select]
    - Account creation
    - Account loader
    - Item viewer
    - Bank viewer (I'm very proud of this)
    - StatusChecker
    - PvComp [Engine] (Also very proud of this)
    - PvComp example fight
    - Fight checker

    PvComp Example Fight [ http://www.youtube.com/watch?v=pqJcQM0LMjw&fmt=18 ]

    License:
    Code: [Select]
        Area Of Adventure is free software: you can redistribute it and/or modify
        it under the terms of the GNU General Public License as published by
        the Free Software Foundation, either version 3 of the License, or
        (at your option) any later version.

        Area Of Adventure is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        GNU General Public License for more details.

        You should have received a copy of the GNU General Public License
        along with Area Of Adventure.  If not, see <http://www.gnu.org/licenses/>.

        By accepting the download from http://uppit.com/2HASTA you agree to the above terms.

    Download Link: [ http://uppit.com/2HASTA ] [25kb]
    Winrar Password: aoa

    Please comment below.
     ;)

    EDIT: If you need help on what some variables mean just post them here.  ;)
    EDIT: This is a fix for the ItemViewer (Remember to edit this in the files and not the trunk)
    Code: [Select]
    ::    ___                       ____  ____   ___       __                 __               
    ::   /   |  ________  ____ _   / __ \/ __/  /   | ____/ /   _____  ____  / /___  __________
    ::  / /| | / ___/ _ \/ __ `/  / / / / /_   / /| |/ __  / | / / _ \/ __ \/ __/ / / / ___/ _ \
    :: / ___ |/ /  /  __/ /_/ /  / /_/ / __/  / ___ / /_/ /| |/ /  __/ / / / /_/ /_/ / /  /  __/
    ::/_/  |_/_/   \___/\__,_/   \____/_/    /_/  |_\__,_/ |___/\___/_/ /_/\__/\__,_/_/   \___/
    ::---------------------------------------------------------------------------------------------
    ::                                          The most advanced microsoft ms-dos batch game ever.
    ::---------------------------------------------------------------------------------------------
    ::
    ::Created By: Jacob
    ::Date: 13/09/08
    ::File Name: ItemViewer

    :start
    cls
    @echo off

    echo Enter Item ID:
    set /p ID=[ID]:

    :true
    for /f "tokens=1,2,3 delims= " %%A in ('type data\item\items.txt ^| find "ID%ID%"') do (
    cls
    set itemn=%%B
    set itemp=%%C
        )
    echo The item with ID %ID% is a %itemn% with a price of %itemp%.
    pause >nul
    goto start
    exit
    « Last Edit: October 11, 2008, 09:11:13 AM by Jacob »

    kpac

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    Re: Area of Adventure release [local] [beta]
    « Reply #1 on: October 06, 2008, 10:51:16 AM »
    Downloading now.... :D

    Jacob

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      Re: Area of Adventure release [local] [beta]
      « Reply #2 on: October 06, 2008, 10:56:31 AM »
      :).
      Post any help you need or variables you do not understand here.
       ;)

      kpac

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      Re: Area of Adventure release [local] [beta]
      « Reply #3 on: October 06, 2008, 10:57:23 AM »
      Wrong password? aoa doesn't work.... ???

      EDIT: Never mind... :D

      Jacob

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        Re: Area of Adventure release [local] [beta]
        « Reply #4 on: October 06, 2008, 11:07:47 AM »
        Wrong password? aoa doesn't work.... ???

        EDIT: Never mind... :D

        Is it okay now?

        Jacob

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          Re: Area of Adventure release [local] [beta]
          « Reply #5 on: October 07, 2008, 09:12:38 AM »
          bump so other members can see.

          Carbon Dudeoxide

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          Re: Area of Adventure release [local] [beta]
          « Reply #6 on: October 07, 2008, 09:16:14 AM »
          Downloaded, will try in the morning. ;)

          Jacob

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            Re: Area of Adventure release [local] [beta]
            « Reply #7 on: October 07, 2008, 09:33:31 AM »
            let me know what you think.  ;)

            Carbon Dudeoxide

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            Re: Area of Adventure release [local] [beta]
            « Reply #8 on: October 07, 2008, 09:34:48 AM »
            Hmmmm....How do I run it?  ???

            I'm sure it's something obvious....

            Jacob

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              Re: Area of Adventure release [local] [beta]
              « Reply #9 on: October 07, 2008, 09:47:28 AM »
              Hmmmm....How do I run it?  ???

              I'm sure it's something obvious....

              Like i said it's not a finished game with a story or anything, it just has the features i listed. compile it and then go into the trunk.

               ;)

              Carbon Dudeoxide

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              Re: Area of Adventure release [local] [beta]
              « Reply #10 on: October 07, 2008, 09:49:48 AM »
              All right, noted.

              Off to bed I go. :)

              Jacob

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                Re: Area of Adventure release [local] [beta]
                « Reply #11 on: October 07, 2008, 09:52:27 AM »
                'night.  ;)

                Jacob

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                  Re: Area of Adventure release [local] [beta]
                  « Reply #12 on: October 08, 2008, 10:01:18 AM »
                  So, how is it carbon?  ;)

                  Carbon Dudeoxide

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                  Re: Area of Adventure release [local] [beta]
                  « Reply #13 on: October 08, 2008, 10:06:23 AM »
                  Not bad......it's a bit hard digging through the trunk, but I got it.

                  :D

                  Ivy

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                  Re: Area of Adventure release [local] [beta]
                  « Reply #14 on: October 08, 2008, 10:07:22 AM »
                  woops wrong place!! deleted .