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Author Topic: Red Alert (Original) Emulated on a virtual machine  (Read 7646 times)

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Accessless

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Red Alert (Original) Emulated on a virtual machine
« on: February 09, 2009, 06:16:58 AM »
Has anyone had any luck with this? I once tried to get this great game running on a Windows 98 virtual machine but the game ran so slow that it just crashed. Has anyone else managed to succeed? I know that you can play on XP (maybe Vista) but you loose so much not having LAN battles.

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Re: Red Alert (Original) Emulated on a virtual machine
« Reply #1 on: February 09, 2009, 07:08:35 AM »
I still play Red Alert 2 on my XP. It works fine.

What ya on about?

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Re: Red Alert (Original) Emulated on a virtual machine
« Reply #2 on: February 09, 2009, 09:04:18 AM »
Is RA1 a foreign language or something? Why would I play that crap?

lol soz really hate RA2 & 3

Carbon Dudeoxide

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Re: Red Alert (Original) Emulated on a virtual machine
« Reply #3 on: February 09, 2009, 09:27:29 AM »
All right......You didn't specifically say RA1.

Anyways, I've got it on my XP as well. I have the entire Command and Conquer series. ;)

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Re: Red Alert (Original) Emulated on a virtual machine
« Reply #4 on: February 09, 2009, 10:50:00 AM »
All right......You didn't specifically say RA1.

Well... he did say "ORIGINAL"  :-X


Same here- Red Alert 1 works fine on my XP, and also my Vista. I believe it required special launch options that "The First Decade" Launcher uses to get it working- I'll take a look.


OK... took a look-see before I posted this. It does indeed use a command-line option- "-cd." but I believe that is simply to prevent the need for the CD.

it was "RA95.EXE" size was 2,705,599 bytes. It was also set for "compatibility" with windows 95.

Try both of those options, and make sure the RA95 you have is the same size, could be a patch they made later on.
I was trying to dereference Null Pointers before it was cool.

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Re: Red Alert (Original) Emulated on a virtual machine
« Reply #5 on: February 09, 2009, 12:00:37 PM »
Ty for the "Original" quote. No, I know RA1 is playable on XP/Vista but LAN battles are not possible. Hence the virtual machine idea.

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Re: Red Alert (Original) Emulated on a virtual machine
« Reply #6 on: February 09, 2009, 12:17:01 PM »
OK gotcha, Haven't tried playing network games with it though.


If memory serves, though- it used the IPX protocol, which was installed in older windows by default, but XP doesn't include it- I've had to install it for a few other games that work terribly with TCP/IP.

Don't know if this is the case, though.
I was trying to dereference Null Pointers before it was cool.

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Re: Red Alert (Original) Emulated on a virtual machine
« Reply #7 on: February 09, 2009, 12:23:35 PM »
Too save some effort here RA1 would need a complete rewrite to work propaly on anything beyond WinME.

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Re: Red Alert (Original) Emulated on a virtual machine
« Reply #8 on: February 09, 2009, 12:29:15 PM »
Too save some effort here RA1 would need a complete rewrite to work propaly on anything beyond WinME.

you mean for multiplayer, right?
I was trying to dereference Null Pointers before it was cool.

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Re: Red Alert (Original) Emulated on a virtual machine
« Reply #9 on: February 10, 2009, 12:58:53 AM »
Yes

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Re: Red Alert (Original) Emulated on a virtual machine
« Reply #10 on: February 10, 2009, 09:49:23 AM »
Well, I recall playing it with my cousin at his house- one of the computers had XP and the other had windows 95. I think it was through westwood online, Not sure if that closed down.
I was trying to dereference Null Pointers before it was cool.

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Re: Red Alert (Original) Emulated on a virtual machine
« Reply #11 on: February 10, 2009, 11:50:04 AM »
Last time I checked you had to sign up before they closed applications for it.