Dual Core barely gets a 50% speed increase.
When the game is DESIGNED for itQuad core would likely get only 25% over that.
and both would be practically useless with games not designed for dual core- they would use a single core. (of course, the response here will be, "well, if it doesn't support dual core at least, it isn't worth playing"... which is nothing more then a cop out)
the only benefit of a quad core, at least at the windows desktop, is four programs can run at once. but think about it... you cannot even use two programs at once, the most intense multi-tasking most people do is burning a CD while playing a game.
Well... get this... I did that on my 486DX-2 120. a Burn took about 10 minutes... but it completed.
In any case, a Quad Core invokes extra costs; for a 25% performance gain over dual core (which is reduced since most quad cores run at lower speeds), is it worth the 100$? No.
@Track: I think one thing you might not have taken into account, is that things were different last year, and things will be different next year. what you now think is a sleek sexy machine one year will be a giant POS the next year, and honestly I'm tired of that mentality. The computer itself doesn't change in that time frame. Only the person using it does.
Lol... I don't even HAVE a
dual core in my computer. Do I care? No. Because the games I play were programmed by real programmers. Programmers actually looking at
performance in their design specs.
I do have a Dual core, but that's a laptop, so I think it's omitted from this discussion...
Besides. Visual Studio doesn't exactly demand performance.
having twice the power to handle them for around the same price
it would make sense. unfortunately Quad Core's are more expensive then dual cores. "around" in this context meaning 100$?
also... being a "Graphics Card Expert" should entail more then telling everybody, "buy the most expensive card and processor. I don't care if you can afford it."