I can run all new games on high/very high and high resolutions with steady 50fps, but I have a problem: When I go through a level in a shooter game for example, small things like trees/bushes become clearer when i egt closer too them, small details on a tree pops up suddenly. Is this because my graphics card isn't good enough? Still I can run CoJ Bound in Blood maxed out 1900x1200 w/ 50 fps.
I hope you understand what I mean here.
Some specs:
- 4 processors running - Intel(R) Core(TM)2 Quad CPU Q9400 @ 2.66GHz
- 2.67 GHz Performance Rated at 7.80 GHz
- Microsoft Windows Vista Home Premium Edition, 32-bit (Build Service Pack 16001)
- 4.0 GB RAM
- Nvidia Geforce 9800 GT
- 1.7 GB video RAM
- Pixel Shader 4.0
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Via progeam "Everest" i found this:
Sensor type ITE IT8712F (ISA 290h)
Temperatures
Aux 46 °C (115 °F)
CPU 1110 RPM
PSU 1418 RPM
voltage:
CPU core 1.15 V
+2.5 V 1.84 V
+3.3 V 3.02 V
+5 V 5.00 V
+12 V 11.84 V
+5 V Hvilemodus* 4.95 V
VBAT battery 3.06 V
Debug Info F 26 FF 77
Debug Info T 46 178 189
Debug Info V 48 73 BD BA B9 07 44 (F7)
-- Hope you can help!