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Author Topic: Opengl.dll  (Read 16175 times)

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Austinl

  • Guest
Opengl.dll
« on: August 20, 2005, 02:06:14 PM »
Ok heres my problem, i just got Star Wars Jedi Knight Jedi Academy and it wont work heres the log:

JA: v1.0.0.0 win-x86 Aug  5 2003
Initialising zone memory .....
----- FS_Startup -----
Current search path:
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets2.pk3 (62 files)
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets1.pk3 (8320 files)
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets0.pk3 (15346 files)
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData/base

----------------------
23728 files in pk3 files
execing default.cfg
couldn't exec jaconfig.cfg
couldn't exec autoexec.cfg
...detecting CPU, found Intel Pentium III

------- Input Initialization -------
Skipping check for DirectInput
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Working directory: C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData
Initializing OpenGL subsystem
...initializing QGL
succeeded
...setting mode 4: 800 600 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (4)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
----- CL_Shutdown -----
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem


Now does anyone know whats up, ive put OpenGl.dll and OpenGL32.dll in the system folder and system32 but it still didn't work, i think i have to register the files, but i don't know how?
Any idea what ive got to do?

merlin_2

  • Guest
Re: Opengl.dll
« Reply #1 on: August 20, 2005, 02:34:14 PM »
you need the force.......graphics card is......

Austinl

  • Guest
Re: Opengl.dll
« Reply #2 on: August 20, 2005, 02:36:04 PM »
NVIDIA Geforce2/Geforce2 Pro

Austinl

  • Guest
Re: Opengl.dll
« Reply #3 on: August 20, 2005, 02:49:18 PM »
THANK YOU... What does it do?

Austinl

  • Guest
Re: Opengl.dll
« Reply #4 on: August 20, 2005, 02:51:37 PM »
It Doesn't Download

Austinl

  • Guest
Re: Opengl.dll
« Reply #5 on: August 20, 2005, 03:00:39 PM »
k ive got the update now

Austinl

  • Guest
Re: Opengl.dll
« Reply #6 on: August 20, 2005, 03:02:17 PM »
OK now i get this:

JA: v1.0.1.0 win-x86 Oct 24 2003
Initialising zone memory .....
----- FS_Startup -----
Current search path:
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets3.pk3 (16 files)
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets2.pk3 (62 files)
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets1.pk3 (8320 files)
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets0.pk3 (15346 files)
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData/base

----------------------
23744 files in pk3 files
execing default.cfg
couldn't exec jaconfig.cfg
couldn't exec autoexec.cfg
...detecting CPU, found Intel Pentium III

------- Input Initialization -------
Skipping check for DirectInput
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Working directory: C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData
Initializing OpenGL subsystem
...initializing QGL
succeeded
...setting mode 4: 800 600 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (4)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
----- CL_Shutdown -----
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem

The urr Same thing i think

R0SS

  • Guest
Re: Opengl.dll
« Reply #7 on: August 20, 2005, 03:17:18 PM »
So this is a game you downloaded off a P2P ot Bit torrent?

I thought those files were CD images, Try Burning the files you got onto a CD, get a Auto run from somwhere and it may work.

You should NOT download Games you bad boy!


ROSS
« Last Edit: August 20, 2005, 03:19:04 PM by R0SS »

Austinl

  • Guest
Re: Opengl.dll
« Reply #8 on: August 20, 2005, 03:20:11 PM »
Who said i downloaded it?

R0SS

  • Guest
Re: Opengl.dll
« Reply #9 on: August 20, 2005, 03:26:11 PM »
Well if you bought it you would not have probs with files looking for other files in other places now would you ;)

Austinl

  • Guest
Re: Opengl.dll
« Reply #10 on: August 20, 2005, 03:27:50 PM »
What are stupid, its a hardware problem and drivers are needed its nothing to do with missing files, read the log, jesus

R0SS

  • Guest
Re: Opengl.dll
« Reply #11 on: August 20, 2005, 03:32:20 PM »
                     ??? !!!!!!!!!!!!!!WHAT!!!!!!!!!!!! ???


Raptor

  • Guest
Re: Opengl.dll
« Reply #12 on: August 20, 2005, 03:40:28 PM »
Your videocard may not support OpenGL or you have used default Windows drivers.

The game may not support your videocard or you are using drivers that do not support the game.

The game may be unpatched.

Quote
Computers are like woman, i could spend a whole day on one!


If it were more than one, I would have to kill you.

Austinl

  • Guest
Re: Opengl.dll
« Reply #13 on: August 20, 2005, 03:51:56 PM »
What the *censored* are you talking about raptor, with your 7000 or so posts, that makes you think you can rip on me does it, its there for people to laugh at, but you would know what that is, you live in the forums and by your picture it looks like you are a unhappy man...
GET OUT OF THE HOUSE YOU GEEK!

Austinl

  • Guest
Re: Opengl.dll
« Reply #14 on: August 20, 2005, 03:53:53 PM »
Oh yea and thanks for the help