| CHEAT
CODE |
RESULT
OF CODE |
| klapaucius (if patch version
'rosebud') |
1000 Cash |
| hist_add |
Add new family history stat to
the current family |
| write_destlist |
Appends the route destination
list to AllRoutes.txt |
| water_tool |
Create moat or streams or
swimming pools |
| shrink_text
[font_size] [text] |
Create
shrunk_text_#.bmp files. |
| edit_char |
Create-a-character mode. |
| draw_all_frames [off/on] |
Draw all animation frames
disabled / enabled. |
| draw_origins |
Draw colored dots at each
person's origin |
| core_dump |
Dump entire memory to
core_dump_[date:time].txt file. |
| dump_happy |
Dump selected person's most
recent list of scored interactions to a file. |
| dump_mc |
Dump selected person's motive
contribution curve to a file. |
| debug_social |
Enable debug flag to show
outcome choice dialogs for social interactions |
| sim_log end |
End Sim logging |
| cht [filename] |
Execute "file.cht"
file as a list of cheats |
| draw_floorable [off/on] |
Enable or disable draw of
Florrable grid |
| assert |
Force an asswert for testing |
| log_animations |
Log animations in the event log
window |
| map_edit [off/on] |
Map editor disabled /
enabled |
| move_objects |
Move any object |
| tutorial off |
No tutorial object generation
when tutorial house is loaded |
| browser_failsafe |
Prevent web browser crashes |
| preview_anims [off/on] |
Preview animations diabled /
enabled. |
| tile_info |
Programer stats |
| quit |
Quit game |
| #import |
Read in behavior tuning
constants from Tuning.txt |
| rebuild_cp |
Rebuilds entire Control Panel/UCP
from scratch |
| refresh_faces |
Refresh the BMP_resources for
all people whose IFF files are writable |
| refresh_textures |
Rematch dependent textures and
regenerate bitmaps for all user characters |
| restore_tut |
Restore tutorial |
| rotation [0/1/2/3] |
Rotates camera |
| route_balloons [off/on] |
Routing debug balloons disabled
/ enabled |
| fam_test
[opcount] |
Run series of random operations
on unhoused families |
| save |
Save currently loaded house |
| history |
Save family history file |
| plugh |
Say "plugh" |
| xyzzy |
Say "xyzzy" |
| draw_routes [off/on] |
Selected person's path hidden
/displayed |
| log_mask |
Set event logging mask |
| autonomy [1-100] |
Set free thinking level |
| sim_speed [- 1000-1000] |
Set game speed |
| edit_grass [number] |
Set grass change value |
| grow_grass [0-150] |
Set grass growth |
| lot_size [number] |
Set lot size |
| sim_limit [milliseconds] |
Set maximum milliseconds to
allow simulator |
| sim_speed [- 1000-1000] |
Set Sim speed |
| set_hour [1-24] |
Set time of day |
| bubble_tweak [z offset value] |
Set z offset for thought bubbles |
| [directory path] |
Sets the neighborhood directory
to the path |
| lot_border [tl tr bl br] |
Sets up the borders on the lot
with non-editable flag |
| allow_inuse |
Sets whether menu items appear
for in use objects |
| memview |
Show memory view window in debug
builds of the game. |
| sim_log begin |
Start Sim logging |
| swap_houses [house #] [house #] |
Swap the two house files and
updates families |
| sweep [off/on] |
Ticks disabled/enabled |
| tile_info [off/on] |
Tile information hidden / displayed |
| visitor_control |
Toggle allowing visitors to be
controlled using the keyboard. |
| report_assets |
Toggle assets report |
| auto_reset |
Toggle automatic object reset
feature |
| sim_peak |
Toggle calls to PeekMessages
within Sim loop |
| cam_mode |
Toggle camera mode |
| all_menus |
Toggle display of unavailable
interactions in person control menus |
| obj_comp |
Toggle object compression in
save file |
| quats |
Toggle quaternion
transformations |
| sound_log |
Toggle sound log window |
| sound |
Toggle sounds |
| html |
Toggle web page creation |
| reload_people |
Total reload of people
skeletons, animations, suits and skins |
| soundevent |
Trigger sound event |
| write_routes |
Write out an RTE file every time
a route is found |
| #export |
Write out behavior turning
constants to tuning.txt |