Streaming content

Streaming content is an audio or video file on the Internet that is partially downloaded and then played as the remainder of the file is being downloaded. More specifically, live streaming is the method of constantly sending and receiving content over the Internet. The content is viewed live instead of being recorded for later playback. Streaming content enables users to get immediate access and not have to wait until the file is done downloading. Often, if a user has a fast enough connection, the streaming content starts within a few seconds after clicking a link. Online radio stations and YouTube videos are both good examples of streaming content.

The first live streaming was done by the band Severe Tire Damage on June 24, 1993. The event was seen live in Australia and other locations over the Internet. While streaming audio is not quite as bandwidth-intensive, streaming video does require more bandwidth to achieve. Users wanting to view streaming movies should have an Internet speed of at least 2.5 Megabits (Mbit) per second. For high definition content, 10 Mbit/sec is recommended.

Also see: Buffer, Content, Download Network definitions, RTSP, Webcam