WebGL is based on OpenGL ES 2.0 and uses the HTML5 canvas element. Version 1.0 was released in March 2011 and some early adopters and users of WebGL including Google Maps and Zygote Body. Autodesk also ported many of their applications to the cloud, running on local WebGL systems. Some of the browsers that support WebGL include Google Chrome, Mozilla Firefox, Internet Explorer, Opera, and Safari. It is also supported by a number of mobile browsers including Opera Mobile, WebOS, and Ubuntu Touch.